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A Survey of GPU-Based Volume Rendering of Unstructured Grids.
Cláudio T. Silva
João Luiz Dihl Comba
Steven P. Callahan
Fábio F. Bernardon
Published in:
RITA (2005)
Keyphrases
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volume rendering
graphics hardware
ray casting
volume data
volume visualization
real time
processing speed
image based rendering
texture mapping
grid computing
direct volume rendering
three dimensional
graphics processing units
object recognition