Using Virtual Reality to Investigate the Emergence of Gaze Conventions in Interpersonal Coordination.
Gregory MillsRemko BoschkerPublished in: HCI (48) (2022)
Keyphrases
- virtual reality
- virtual environment
- augmented reality
- eye tracking
- three dimensional
- virtual humans
- computer graphics
- computer animation
- virtual world
- virtual reality technology
- photorealistic
- interactive virtual
- eye movements
- multi agent systems
- multi agent
- multi sensory
- multiagent systems
- virtual laboratory
- agent societies
- tangible user interface
- virtual museum
- virtual training
- eye gaze
- multiple agents
- autonomous agents