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Hierarchical generation of dynamic and nondeterministic quests in games.
Edirlei Soares de Lima
Bruno Feijó
Antonio L. Furtado
Published in:
Advances in Computer Entertainment (2014)
Keyphrases
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real time
database
information systems
multi agent
cooperative
dynamic environments
video games
hierarchical clustering
coarse to fine
educational games
generation process
dynamically changing
game tree search