Designing Haptics: Comparing Two Virtual Reality Gloves with Respect to Realism, Performance and Comfort.
Daniel ShorBryan ZaaijerLaura AhsmannSimon ImmerzeelMax WeetzelDaniel EikelenboomJess Hartcher-O'BrienDoris AschenbrennerPublished in: ISMAR Adjunct (2018)
Keyphrases
- virtual reality
- virtual environment
- photorealistic
- augmented reality
- computer graphics
- three dimensional
- virtual world
- computer animation
- gesture recognition
- visual data mining
- virtual space
- multi sensory
- machine learning
- virtual humans
- virtual museum
- computer generated forces
- interactive virtual
- real time
- collaborative virtual environments
- digital libraries
- virtual training
- force feedback
- data mining