Effects of Virtual Reality Immersion and Walking Speed on Coordination of Arm and Leg Movements.
J. E. GiphartY.-H. ChouD. H. KimC. T. BortnykRobert C. WagenaarPublished in: Presence Teleoperators Virtual Environ. (2007)
Keyphrases
- virtual reality
- walking speed
- gait patterns
- virtual environment
- humanoid robot
- gait recognition
- computer graphics
- augmented reality
- disturbance rejection
- virtual world
- human identification
- virtual museum
- virtual training
- virtual reality technology
- computer animation
- interactive virtual
- feedback loop
- virtual humans
- multiagent systems
- multi agent systems
- three dimensional
- machine learning
- multi agent
- virtual space
- joint angles
- force feedback
- visual data mining
- limit cycle
- human motion
- human computer interaction
- multi sensory