Enhancing children's cognitive skills: An experimental study on virtual reality-based gamified educational practices.
Xiaohang DongHui LiangXianghua DingYawen ZhangPublished in: Educ. Inf. Technol. (2024)
Keyphrases
- virtual reality
- cognitive skills
- educational practices
- learning activities
- higher level
- tutoring system
- virtual environment
- learning environment
- tangible user interface
- augmented reality
- mobile learning
- e learning
- three dimensional
- computer graphics
- virtual world
- virtual humans
- open educational resources
- interactive virtual
- learning process
- virtual space
- collaborative virtual environments
- learning analytics
- virtual museum
- virtual reality technology
- intelligent tutoring systems
- learning outcomes
- multi sensory