Design and evaluation of a computer game for the learning of Information and Communication Technologies (ICT) concepts by physical education and sport science students.
Rosana Margarida CouceiroMarina PapastergiouMaria KordakiAna Isabel VelosoPublished in: Educ. Inf. Technol. (2013)
Keyphrases
- information and communication technologies
- computer games
- hybrid learning
- physical education
- serious games
- online learning
- cost effective
- concept learning
- learning community
- science students
- learning process
- learning design
- case study
- game play
- problem based learning
- active learning
- middle school
- game development
- cooperative