Login / Signup

Digital skeletons in Euclidean and geodesic spaces.

Serge Beucher
Published in: Signal Process. (1994)
Keyphrases
  • distance transform
  • shortest path
  • euclidean distance
  • euclidean space
  • digital media
  • learning algorithm
  • computer vision
  • distance function
  • shape analysis
  • shape representation
  • geodesic distance
  • thinning algorithm