Training Of Strategic Decisions In Collaborative Networks Through Serious Games.
Reiner KrackeJannicke Baalsrud HaugeHeiko DuinKlaus-Dieter ThobenPublished in: PRO-VE (2006)
Keyphrases
- serious games
- strategic decisions
- virtual environment
- game engine
- game design
- video games
- educational games
- game play
- design principles
- computer games
- usability testing
- social skills
- intelligent tutoring
- game based learning
- virtual characters
- game development
- learning processes
- knowledge management
- data structures and algorithms
- learning scenarios
- digital games
- social networks
- educational tools
- data sets
- business intelligence
- mobile phone
- social media
- information systems
- information retrieval
- soft skills