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Procedural dungeon generation for a 2D top-down game.
Michael Weeks
Jonathon Davis
Published in:
ACM Southeast Regional Conference (2022)
Keyphrases
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computer games
game design
game play
game theory
video games
game based learning
high level
virtual world
educational games
pursuit evasion
game playing
multi agent
image segmentation
artificial intelligence
game theoretic
databases
digital games
game development
database