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Developing inclusive e-learning and e-entertainment to effectively accommodate learning difficulties.
Anthony Savidis
Dimitris Grammenos
Constantine Stephanidis
Published in:
Univers. Access Inf. Soc. (2007)
Keyphrases
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learning process
learning algorithm
e learning
effective learning
data sets
knowledge acquisition
online learning
active learning
reinforcement learning
case study
hybrid learning
multimedia
bayesian networks
learning experience
video games
learning content
learning community
adaptive learning
web based learning