A Low-cost Approach Towards Streaming 3D Videos of Large-scale Sport Events to Mixed Reality Headsets in Real-time.
Kevin MartyPrithvi RajasekaranYongbin SunKlaus FuchsPublished in: VR Workshops (2020)
Keyphrases
- low cost
- mixed reality
- real time
- computer generated imagery
- augmented reality
- live video
- video clips
- human activities
- event recognition
- real environment
- video data
- virtual world
- distance learning
- real world
- video sequences
- event detection
- data streams
- intelligent environments
- control system
- digital museum
- video content
- embedded systems
- video analysis
- high fidelity
- video streams
- soccer video
- vision system
- computer vision
- virtual reality