The Perceptive Puppet - Seamless Embodiment Exchange between Real and Virtual Humans in Virtual Environments for Training.
Andrés Saraos LunaValérie GourantonThomas LopezBruno ArnaldiPublished in: GRAPP/IVAPP (2013)
Keyphrases
- virtual environment
- virtual training
- virtual humans
- virtual reality
- virtual world
- serious games
- virtual space
- computer graphics
- multi user
- real environment
- mixed reality
- social skills
- virtual characters
- social media
- e learning
- hand held
- online learning
- collision detection
- software engineering
- interaction model
- cognitive map
- computer vision
- real world