Entertainment Applications of Human-Scale Virtual Reality Systems.
Akihiko ShiraiKiichi KobayashiMasahiro KawakitaShoichi HasegawaMasayuki NakajimaMakoto SatoPublished in: PCM (3) (2004)
Keyphrases
- virtual reality
- virtual environment
- virtual humans
- virtual reality environments
- computer graphics
- augmented reality
- three dimensional
- virtual world
- interactive virtual
- virtual museum
- virtual space
- virtual reality technology
- virtual training
- computer animation
- human users
- multi sensory
- photorealistic
- metadata
- human operators
- image processing