Implementation of fast free-viewpoint video rendering on graphics processing units.
Nicholas AttardCarl J. DebonoPublished in: VCIP (2014)
Keyphrases
- free viewpoint video
- graphics processing units
- general purpose
- graphics hardware
- parallel implementation
- graphics processors
- real time
- image based rendering
- depth map
- parallel processing
- multiview video coding
- parallel computing
- natural scenes
- gpu implementation
- computer vision
- texture mapping
- view synthesis
- high quality
- image synthesis
- floating point
- d scene