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Adaptive and Gamified Learning Paths with Polyglot and .NET Interactive.
Tommaso Martorella
Antonio Bucchiarone
Published in:
CoRR (2023)
Keyphrases
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learning algorithm
adaptive learning
learning systems
reinforcement learning
learning process
interactive learning
learning problems
learning tasks
user interaction
interactive video
learning scheme
shortest path
database
multi agent systems
feature selection
genetic algorithm
data sets