e: Learning Traditional Chinese Art Via Virtual Reality and Multi-Touch Tabletop.
Sheng JinMin FanAynur KadirPublished in: Int. J. Hum. Comput. Interact. (2022)
Keyphrases
- virtual reality
- multi touch
- multi user
- virtual environment
- e learning
- virtual world
- collaborative virtual environments
- augmented reality
- hardware and software
- computer graphics
- tangible user interface
- virtual training
- virtual reality technology
- digital signage
- three dimensional
- computer animation
- virtual museum
- social learning
- visual data mining
- interactive virtual
- single user
- multimedia
- photorealistic
- virtual humans
- learning technologies
- learning resources
- image processing
- learning environment
- distance education
- virtual reality environments
- data visualization
- real time
- higher education
- learning activities
- computer systems
- online learning
- machine learning