Fast and reusable facial rigging and animation.
Verónica Costa Teixeira OrvalhoAntonio SusínPublished in: SIGGRAPH Sketches (2007)
Keyphrases
- facial animation
- facial expressions
- facial images
- landmark detection
- human faces
- face recognition
- computer graphics
- facial expression recognition
- face images
- facial features
- emotion recognition
- software reuse
- active shape
- genetic algorithm
- behavior recognition
- facial actions
- virtual humans
- motion capture
- software systems
- principal component analysis
- training set
- learning algorithm