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Trap Avoidance in Strategic Computer Game Playing with Case Injected Genetic Algorithms.
Chris Miles
Sushil J. Louis
Rich Drewes
Published in:
GECCO (1) (2004)
Keyphrases
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game playing
genetic algorithm
general game playing
video games
world class
temporal difference learning
neural network
simulated annealing
multi player
evolutionary algorithm
game play
game tree search
tic tac toe
imperfect information
game tree
university level
attitudes toward
case study