Disfrute percibido en los juegos de realidad virtual: La influencia de los contextos ambientales de festival y los grupos de edad (Perceived enjoyment in virtual reality games: The influence of festival environmental contexts and age groups).
Robi Barranco MerinoGloria Santiago MéndezAntonio Villanueva MartínPublished in: CEV (2023)
Keyphrases
- virtual reality
- learning objects
- virtual environment
- virtual world
- virtual reality technology
- computer graphics
- virtual humans
- augmented reality
- virtual museum
- interactive virtual
- three dimensional
- video games
- metadata
- virtual laboratory
- age groups
- visual data mining
- multi sensory
- virtual space
- force feedback
- collaborative virtual environments
- learning resources
- learning process
- image processing