Immersive VR for numerical engagement.
Soomin KimWookjae MaengCindy OhJoonmin LeeSeo-young LeeJeewon ChoiGil Whan HwangGuhyun HwangHyunsung KimJoonseok KimJoonhwan LeePublished in: VRST (2017)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- learning environment
- virtual reality environments
- virtual space
- three dimensional
- computer graphics
- database
- virtual training
- databases
- learning experience
- augmented reality
- multi user
- virtual humans
- signal processing
- virtual reality technology
- real world
- genetic algorithm
- numerical methods
- finite difference
- user engagement
- information systems
- image processing