Accelerated 5D Ray Tree construction on the GPU.
Ravi P. KammajeBenjamin MoraPublished in: Eurographics (Posters) (2011)
Keyphrases
- tree construction
- ray casting
- gpu implementation
- decision trees
- real time
- volume rendering
- ray tracing
- gpu accelerated
- suffix tree
- r tree
- graphics hardware
- parallel computing
- parallel implementation
- parallel processing
- parallel computation
- graphics processors
- volume data
- graphics processing units
- texture mapping
- multi dimensional
- nearest neighbor
- machine learning
- data sets