On Server Provisioning for Cloud Gaming.
Yusen LiYunhua DengXueyan TangWentong CaiXiaoguang LiuGang WangPublished in: ACM Multimedia (2017)
Keyphrases
- cloud computing
- map reduce
- network access
- client server
- computer games
- data center
- database
- computing resources
- quality of service
- internet services
- web server
- educational games
- single server
- video games
- resource management
- service provisioning
- service providers
- virtual environment
- service level agreements
- central server
- remote server
- game based learning
- low latency
- response time
- management system
- computing paradigm
- load balance
- cloud services
- learning environment
- website