3D augmented reality comic book and notes for children using mobile phones.
Siddharth SinghAdrian David CheokGuo Loong NgFarzam FarbizPublished in: IDC (2004)
Keyphrases
- augmented reality
- mobile phone
- qr code
- tangible user interface
- human computer interaction
- virtual reality
- mobile devices
- smart phones
- virtual objects
- input device
- multi user
- mixed reality
- mobile learning
- m learning
- mobile users
- mobile technologies
- user interface
- mobile applications
- live video
- head mounted display
- learning games
- camera tracking
- urban environments
- mobile phone users