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iGYM: An Interactive Floor Projection System for Inclusive Exergame Environments.
Roland Graf
Pallavi Benawri
Amy E. Whitesall
Dashiell Carichner
Zixuan Li
Michael Nebeling
Hun-Seok Kim
Published in:
CHI PLAY (2019)
Keyphrases
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interactive systems
user interaction
interactive video
real world
genetic algorithm
artificial intelligence
immersive environments
databases
information systems
case study
bayesian networks
multiscale
dynamic environments
radon transform
graphical interface
product configuration