Play Ms. Pac-Man Using an Advanced Reinforcement Learning Agent.
Nikolaos TziortziotisKonstantinos TziortziotisKonstantinos BlekasPublished in: SETN (2014)
Keyphrases
- pac man
- learning agent
- reinforcement learning
- game tree search
- state space
- solving problems
- learning capabilities
- learning algorithm
- reinforcement learning algorithms
- learning tasks
- machine learning
- function approximation
- reward function
- multi agent
- optimal policy
- temporal difference
- heuristic search
- evaluation function
- supervised learning
- knowledge base
- e learning
- genetic algorithm