An extensible platform for interactive, entertaining social experiences with an animatronic character.
Sabrina A. HaskellAndrew HosmerEugenia LeuPublished in: Advances in Computer Entertainment Technology (2005)
Keyphrases
- immersive environments
- social interaction
- conversational agents
- social media
- real time
- video games
- ims qti
- virtual reality
- social networks
- data model
- user interaction
- web environment
- social context
- computer graphics
- social factors
- web interface
- educational games
- learning community
- social networking
- markup language
- user interface
- social capital
- user friendly
- knowledge sharing
- handwritten characters
- public space
- interactive learning environments
- role playing game
- multi agent
- learning experience
- object oriented
- database