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Polarization and birefringency considerations in rendering.
David C. Tannenbaum
Peter Tannenbaum
Michael J. Wozny
Published in:
SIGGRAPH (1994)
Keyphrases
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high quality
high fidelity
computer graphics
real time
ray tracing
volume rendering
image based rendering
photorealistic
image synthesis
d scene
viewpoint
image warping
database
neural network
image generation
real time rendering
transparent objects