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Techniques for Skeletal-Based Animation in Massive Crowd Simulations.
Ciprian Paduraru
Miruna Paduraru
Published in:
Comput. (2022)
Keyphrases
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motion capture
computer graphics
human motion
crowd sourced
numerical simulations
user interface
massive data sets
molecular dynamics
simulation study
medial axis
data analysis
simulation environment
mathematical analysis
motion capture data
massive data
computer animation
data structure