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An optimal parallel algorithm for volume ray casting.
Vineet Goel
Amar Mukherjee
Published in:
Vis. Comput. (1996)
Keyphrases
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parallel algorithm
ray casting
volume rendering
binary search trees
volume data
parallel computation
parallel programming
gpu implementation
shared memory
graphics hardware
ray tracing
parallel version
parallel computers
parallel architectures
cluster of workstations