Haptic Navigation for Broad Social Applications by Kinesthetic Illusion of Pulling Sensation.
Tomohiro AmemiyaHideyuki AndoTaro MaedaPublished in: ICAT (2007)
Keyphrases
- computer generated
- virtual environment
- navigation systems
- indoor environments
- data sets
- haptic interaction
- virtual reality
- robot navigation
- land vehicle
- structured environments
- motor skills
- autonomous vehicles
- obstacle avoidance
- mobile robot
- learning environment
- case study
- image processing
- information systems
- social networks
- artificial intelligence
- genetic algorithm