TaG-Games: Tangible geometric games for assessing cognitive problem-solving skills and fine motor proficiency.
Donghwa JeongKerci EndriKiju LeePublished in: MFI (2010)
Keyphrases
- video games
- information processing
- computer games
- game playing
- game theory
- game design
- skill acquisition
- nash equilibrium
- mathematical problem solving
- educational games
- game theoretic
- online game
- nash equilibria
- declarative knowledge
- coarse to fine
- game play
- critical thinking
- game players
- general intelligence
- human problem solving
- augmented reality