Gaze-Contingent Rendering in Virtual Reality.
Fang ZhuPing LuPin LiBin ShengLijuan MaoPublished in: CGI (2020)
Keyphrases
- virtual reality
- gaze contingent
- computer graphics
- photorealistic
- texture mapping
- virtual environment
- visual field
- high resolution
- eye tracking
- augmented reality
- image based rendering
- computer vision
- interactive virtual
- virtual world
- eye tracker
- image processing
- eye gaze
- high quality
- virtual humans
- three dimensional
- real time
- tangible user interface
- virtual reality technology
- virtual space
- view synthesis
- complex scenes
- virtual objects
- virtual museum
- multi sensory
- d scene
- neural network