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A framework for evaluating depth perception in stereoscopic virtual environments.
Sahra K. G. Silva
Cléber Gimenez Corrêa
Marcelo de S. Lauretto
Fátima L. S. Nunes
Published in:
SVR (2022)
Keyphrases
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virtual environment
depth perception
virtual reality
virtual world
computer graphics
interaction model
computer vision
image sequences
low level
ground truth
image quality
virtual characters