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A framework for evaluating depth perception in stereoscopic virtual environments.

Sahra K. G. SilvaCléber Gimenez CorrêaMarcelo de S. LaurettoFátima L. S. Nunes
Published in: SVR (2022)
Keyphrases
  • virtual environment
  • depth perception
  • virtual reality
  • virtual world
  • computer graphics
  • interaction model
  • computer vision
  • image sequences
  • low level
  • ground truth
  • image quality
  • virtual characters