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Distributed VR Rendering Using NVIDIA OptiX.
Dylan McCarthy
Jürgen P. Schulze
Published in:
ERVR (2017)
Keyphrases
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virtual reality
distributed systems
graphics hardware
distributed environment
virtual environment
computer graphics
multi agent
real time
fault tolerant
cooperative
d scene
high fidelity
distributed network
times faster
haptic device
haptic interaction
texture mapping
communication overhead
peer to peer
data sets