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A fast moving least squares approximation with adaptive Lagrangian mesh refinement for large scale immersed boundary simulations.
Vamsi Spandan
Detlef Lohse
Marco D. de Tullio
Roberto Verzicco
Published in:
J. Comput. Phys. (2018)
Keyphrases
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mesh refinement
least squares
parameter estimation
policy evaluation
small scale
real world
moving objects
virtual environment
finite element
robust estimation
real life
optical flow
queueing networks
genetic algorithm
sparse linear
real time
approximation algorithms
three dimensional
approximation error