Adding Voice to a Distributed Game on the Internet.
Jean-Chrysostome BolotSacha Fosse-ParisisPublished in: INFOCOM (1998)
Keyphrases
- distributed systems
- distributed environment
- cooperative
- game theoretic
- wide area network
- computer networks
- video games
- game playing
- virtual world
- fault tolerant
- communication cost
- peer to peer networks
- web technologies
- digital games
- internet users
- multi agent
- lightweight
- imperfect information
- game design
- game play
- information services
- computer games