Gaze-Contingent Ocular Parallax Rendering for Virtual Reality.
Robert KonradAnastasios AngelopoulosGordon WetzsteinPublished in: CoRR (2019)
Keyphrases
- virtual reality
- gaze contingent
- eye tracking
- computer graphics
- photorealistic
- texture mapping
- eye tracker
- virtual environment
- augmented reality
- visual field
- d scene
- image based rendering
- computer vision
- three dimensional
- visual attention
- image processing
- virtual world
- high quality
- virtual reality technology
- eye movements
- high resolution
- virtual museum
- eye gaze
- neural network
- camera motion
- virtual humans
- real time
- human computer interaction
- view synthesis
- collaborative virtual environments
- virtual training
- d objects
- virtual space
- video sequences
- image sequences
- multimedia
- interactive virtual