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Examining the Factors of Place Sameness: A Classroom Re-creation Task in a Virtual Environment.
Saizo Aoyagi
Satoshi Fukumori
Kenji Hirose
Takayoshi Kitamura
Published in:
CoRR (2023)
Keyphrases
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virtual environment
virtual reality
computer graphics
virtual world
physical environment
multi user
collaborative learning
virtual space
virtual characters
online learning
serious games
learning processes
collision detection
real environment
augmented reality
role play
haptic feedback
natural interaction