The function of video game violence: Training, discipline, and hybridity.
Rowan TullochPublished in: Entertain. Comput. (2020)
Keyphrases
- video games
- serious games
- information systems
- game design
- learning experience
- game play
- training set
- educational games
- learning tools
- game playing
- training process
- test set
- computer games
- game players
- training algorithm
- online learning
- supervised learning
- software engineering
- artificial neural networks
- computer science
- multimedia