Using a game controller for relaying deictic gestures in computer-mediated communication.
Swen WalkowskiRalf DörnerMirja LievonenDuska RosenbergPublished in: Int. J. Hum. Comput. Stud. (2011)
Keyphrases
- computer mediated communication
- computer mediated
- language learning
- collaborative learning
- online learning
- cooperative learning
- distance education
- problem based learning
- communication tools
- computer games
- face to face interaction
- video games
- educational games
- virtual world
- online course
- educational psychology
- online discussion
- content analysis
- qualitative and quantitative
- knowledge building
- discourse analysis
- computer conferencing
- distance learning
- discussion board
- virtual learning community
- data collection
- professional development
- learning outcomes
- discussion forums
- real world