Chess Endgames and Neural Networks.
G. McC. HaworthM. VellistePublished in: J. Int. Comput. Games Assoc. (1998)
Keyphrases
- neural network
- evaluation function
- pattern recognition
- minimax search
- computer chess
- artificial intelligence
- fuzzy logic
- neural network model
- genetic algorithm
- artificial neural networks
- neural nets
- data sets
- back propagation
- recurrent neural networks
- multilayer perceptron
- feed forward
- activation function
- game playing
- computer vision
- data mining
- monte carlo
- fuzzy systems
- control system
- knowledge base
- learning rules
- game tree
- information systems