Game design from the lens of a student.
E. Vincent Cross IIKinnis GoshaWanda EugeneFrancisco ArcedianoChristin HamiltonJacqueline HundleyPublished in: ACM Southeast Regional Conference (2008)
Keyphrases
- game design
- learning objectives
- video games
- computer games
- educational games
- game play
- learning environment
- design process
- game based learning
- student learning
- foreign language learning
- learning games
- serious games
- programming concepts
- tutoring system
- intelligent tutoring systems
- game mechanics
- learning styles
- computer programming
- computational thinking
- programming course
- case study
- game engine