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A Preliminary Evaluation of a Gamification Framework to Jump Start Collaboration Behavior Change.

Flavio SteffensSabrina MarczakFernando Marques Figueira FilhoChristoph TreudeCleidson R. B. de Souza
Published in: CHASE@ICSE (2017)
Keyphrases
  • main contribution
  • neural network
  • knowledge management
  • collaborative learning
  • theoretical framework
  • real world
  • artificial intelligence
  • information systems
  • case study
  • learning environment