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On the suitability of current augmented reality head-mounted devices.

Sadan Suneesh MenonThomas Wischgoll
Published in: Visualization and Data Analysis (2022)
Keyphrases
  • augmented reality
  • head mounted
  • standard pc
  • virtual objects
  • human computer interaction
  • virtual reality
  • head mounted display
  • user interface
  • live video
  • dynamic scenes