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Entertainment chatbot for the digital inclusion of elderly people without abstraction capabilities.

Silvia García-MéndezFrancisco de Arriba PérezFrancisco J. González-CastañoJosé Ángel Regueiro-JaneiroFelipe J. Gil-Castiñeira
Published in: CoRR (2024)
Keyphrases
  • ambient intelligence
  • multimedia
  • smart objects
  • high level
  • information systems
  • neural network
  • learning algorithm
  • website
  • mobile devices
  • object oriented
  • computer games
  • computational power
  • digital media
  • digital curves