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Efficient planning of NPC cluster movement in computer game environment.

Kyeonah YuJuntae Kim
Published in: Clust. Comput. (2015)
Keyphrases
  • computer games
  • autistic children
  • game engine
  • educational games
  • pilot study
  • game design
  • social networks
  • mobile robot
  • heuristic search
  • video games
  • planning problems
  • game play