Social Engagement in a Digital Role-Playing Game Dedicated to Classroom Management.
Guillaume BonvinEric SanchezPublished in: GALA (2017)
Keyphrases
- role playing game
- learning environment
- situated learning
- student engagement
- video games
- science learning
- collaborative learning
- information management
- computer games
- information systems
- learning activities
- online learning
- social networks
- learning community
- student learning
- online game
- technology enhanced
- professional development
- social media
- virtual communities
- social interaction
- knowledge management
- student participation
- elementary school
- learning processes
- cscl environments