Applying Augmented Reality to Learn Basic Concepts of Programming in U-Learning Environment.
Denis AcostaMargarita M. AlvarezElena B. DuránPublished in: CACIC (2020)
Keyphrases
- augmented reality
- learning environment
- virtual objects
- mixed reality
- markerless
- multi user
- virtual reality
- real environment
- head mounted display
- human computer interaction
- camera tracking
- real scenes
- e learning
- learning outcomes
- mobile augmented reality
- promising experimental results demonstrate
- fundamental concepts
- fiducial markers
- mobile learning
- learning platform
- user interface