Abstract of Dynamic Range: When Game Design and Narratives Unite.
Dominic ArsenaultPublished in: DiGRA Conference (2005)
Keyphrases
- game design
- dynamic range
- high dynamic range
- educational games
- computer games
- video games
- image capture
- high dynamic range images
- imaging sensors
- image sensor
- design process
- spatially varying
- tone mapping
- transfer function
- learning games
- game play
- serious games
- computational thinking
- signal to noise ratio
- image quality
- learning tools
- game mechanics
- playing games